![]() Normal - 0 / Hard - 0 / Suicidal - 0.1 / HOE - 0.3 Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.īloats move slowly when docile, and sprint when up close.Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to. ![]() The base damage value further modified by the difficulty-specific multipliers. Puke Mine does the same damage at all difficulties For kill reward calculations read Dosh Mechanics.
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